I am having issues creating an event inside a function.
My function calls a “Bind Event to On Destroyed”. When dragging out the Event node, I call Create Event. After dragging the output of my bind event actor into the Create Event “Object” input, I select “Create a matching event” from the dropdown.
Afterwards, a new custom event appears inside my function, let’s call it “RespawnEvent”:
Now, when I search for the event in my “Create Event” dropdown, it just doesn’t appear:
The object on your CreateEvent is the object in which you want to look for the correct event. So if you spawn an actor and put this actor in the object input, this actor needs the function. If the function is inside the blueprint where you spawn the other actor and not in the other actor, use SELF as object.
Oooh, there we go. I was already confused since I wasn’t able to create a Custom Event randomly. Alright, I guess I’ll stick to my functional rework then for the moment and maybe think about an event-y function later on. Thanks a lot!