UE5 - Create Asset Blueprint Node - How does it work / How to use it

Hi,

my goal is to create a BP with a predefined Class from a selected SM Asset from Content Browser. I found this node that looks like it could do what I want, but unfortunately I can’t get it to work.

Can anyone show me how this node is supposed to be used? Also I had trouble understanding how to use the Factory and where to get it in Blueprints and what kind of path the Package Path really is.

Any help would be really appreciated, thanks.

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