Assertion failed: RemoveCount == 1 [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Public\Instances\InstancedPlacementHash.h] [Line: 98]
So i have this open world map with tons of trees and i wanted to erase a little area to put a building there, and whenever i try to erase any foliage around it, it crashes, and this always happens whenever I’m trying to erase any foliage in this specific map. is there a way to fix this?