UE5 Crashing after modifying physics constraint on object that has had an attached component destroyed

Greetings @sketchy_b

Welcome back to the Unreal Engine Community Forums. In regards to the error that you’re running into with ‘Array index out of bounds’, I’d recommend taking a peek at this post. This users issue was caused using different plugins and such. But, the array index explanation may be helpful. I hope this helps explain it!