Hi, need help with unreal 5.1 and 5.2., when i create a new blueprint, when i click to save the engine freezes and have to open the task manager to close the engine necesarrilly. There is not errors report neither. Any solution?
I have the exact same problem. Please more attention on this problem devs or whoever.
This is still a problem. It now tends to happen when I turn up camera move speed, I’m only in a very simple landscape the one from the stack-o-bot tutorial, the farthest I’ve gotten is implementing the rock foliage. It also happens sometimes when I try to hold right click to move the camera, even on the slow movement speed. I have an nvidia 3080rtx and i9 cpu. I got this computer to use UE, but UE keeps breaking. I’ve been trying to notice what my hardware is doing while UE breaks, and it acts kind of expectedly like it goes from 30% usage max to low usage, for the first time I saw my gpu dropped to 0% usage for a while, while having UE open(frozen).