Hi so to start out I’m very new to Unreal Engine. I’m very stressed as what I’m working on is for an assignment that is due tomorrow.
I’ve been working on an environment project in UE5.3.1 and while I was working, UE5 crashed out of nowhere. I rebooted UE and was prompted to either load an autosave or skip and load my last actual save which is what I opted to do. The project itself opens fine but when I try to load the level I’m working in, it instantly crashes to desktop. Any help would be greatly appreciated, I have tried figuring out how to manually load an auto save but haven’t been able to work out how.
Crash log:
Assertion failed: !HasAnyFlags(RF_NeedPostLoad) [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Materials\MaterialInstance.cpp] [Line: 2444]
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