UE5 crashes on blueprint startup

I have encountered a problem with my unreal project.

I was working on my project, everything was fine. The next day I tried to open my project, but the editor crashed while loading.
Here is the crash log:
CrashLog.log (81.7 KB)

This problem came out of nowhere.

I managed to get the project to start by editing the defaultengine.ini file so that the engine loads the default map on startup. This works fine.

As soon as I try to open any blueprint of the project, the engine immediately crashes again with the same error. All other projects work fine, so it doesn’t seem to be the engine’s problem.

Does anyone have any ideas?