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UE5 crashes at 45% initial loading

Hi there,
would it be possible to have someone’s view regarding an issue I’m having with UE5?

I was working on a project last night using a virtual camera in my scene when at some point U crashed, since then I haven’t been able to open the project. Every time I execute the file it starts loading and once it gets to 45% Verifying ‘BluePrintGeneratorClass’ it crashes.

Does anyone have encounter this issue before and if so could you please share a solution with me.

Find below log and crash report.

Thanks a lot

CrashReportClient.ini (112 Bytes)
MemoryProject_SSD.log (1.3 MB)