UE5 Crash with RTX 30 Series

Hi mates, I have a persistent problem with UE5 5.4. and older version of the engine…
I’ve got multiple crashes with my GPU RTX3060 12GB, I tried to change TdrDelay, enable Virtual Texture, update the graphic’s latest version and testing the graphic card with Funmark for discard possible malfunction.

Any ideas or solution for this issue?

The error:
GPU Crash dump Triggered

UnrealEditor_D3D11RHI
UnrealEditor_D3D11RHI
UnrealEditor_D3D11RHI
UnrealEditor_D3D11RHI

When does it crash exactly ?, try to switch rhi to 12/11 from your project setting

There a common bug with rtx 30 series where black spot appear on screen when using a chrome based application (like Steam, Opera, Chrome…), this can cause a crash as well.