UE5 Crash : Out of video memory try to allocate a rendering resource..

Hello everyone, let me introduce myself. I’m Alberto and I’ve been approaching the world of unreal for a few months. I would like to use it to be able to make videos and renderings of Architecture.
The first few months I used the Unreal 5 version and recently I updated it to 5.1. Since I made the update, when starting the application the program crashes immediately giving me this message:

These are my computer specs:
GPU: NVIDIA RTX 3080Ti Msi
CPU: Intel(R) Core™ i7-8700K CPU @ 3.70GHz, 3696Mhz, 6 cores, 12 logical processors
SSD: Samsung 870 EVO 500GB
RAM: 16GB

If anyone could point me in the right direction it would save me!
Thanks for any replies!

I think you have to increase your streaming pool size.
Putting this in the console should fix it.
r.Streaming.PoolSize = (How much you want to allocate in MB)

1 Like

unfortunately I can’t, because as soon as I open unreal, it crashes

2 Likes

I checked, and neither r.TextureStreaming nor r.Streaming.PoolSize is present

image

You are supposed to add them if they arent present.

Fiz esse procedimento no meu e continua com mesmo erro! Verifiquei o desempenho e tem memória suficiente! Não sei mais o que fazer!

1 Like