Hello everyone, let me introduce myself. I’m Alberto and I’ve been approaching the world of unreal for a few months. I would like to use it to be able to make videos and renderings of Architecture.
The first few months I used the Unreal 5 version and recently I updated it to 5.1. Since I made the update, when starting the application the program crashes immediately giving me this message:
I think you have to increase your streaming pool size.
Putting this in the console should fix it.
r.Streaming.PoolSize = (How much you want to allocate in MB)