UE5 Crash on building streaming texture

I’ve updated the plugin on GitHub to be a bit more thorough, and it now has a separate function for updating textures with an empty GUID.

A version of it already built for UE 5.0.1 on Windows can be found here.
I created the build on Windows 10, but hopefully it works on Windows 11 as well.

Edit: Updated version can be found here.

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