UE5 | Cove of Lozdrog | Real-Time Footage

Really Glad you like it bro. Yeah, for sure. It’s a pleasure. Here is the screenshot you requested.

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Se ve magnífico, excelente trabajo, ojalá llegue pronto una beta

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I find this project excellent, very detailed the layers of texture and definition of the image, you can really appreciate the quality, dedication and commitment to this project. It is important to support this game development because it shows a potential for the next generation of story games that provide the immersive and real experience.

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Good job beautiful

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Thank You man. I appreciate it :video_game:🫱🏻‍🫲🏼

This looks truly magnificent. The atmosphere and lighting is incredibly immersive. With ninite technology your project will be even more beautiful than it already is. Awesome piece of art Carlos…!!

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Nice rays

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This is an absolutely amazing work! But the best part is that you have this graphic level in real time, and you get 40 FPS! I hope we’ll see this into a game in the future! :smile:

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Lighting in real time is quite a challenge. Thanks for encourage me. I’m glad you liked it.

Looks great man

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Thank you J0hn…!! I’ve learn a lot from you. Means a lot :handshake: :keyboard: :desktop_computer:

I’m really appreciate you words. Thanks for you awesome energy.!! Love that. :heartpulse:

Realmente alucinante e inspirador!

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Thank you so much.!! You encourage me to continue this beautiful journey. :grinning: :handshake:

Glad you like it man…!!

I really love the mood!

How did you control the horse using sequencer? I have some gameplay elements that I want to trigger and control using sequencer and I can’t work out how to do it!

Thanks for any help.

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Hey @fafmagic Glad you like it.

Wonderful question. It occurred to me to do the Behind the Scenes and thus explain how I use the Take Recorder Tool that comes with Unreal Engine. You can easily record animations from motion capture linked to characters in the level, as well as actual Live Link data for future playback.

In this way, I hope it will be of great use to you and whoever needs it.

If you’ve any other questions I’ll be happy to help you. Let me know if it helped you. Behind The Scene | Cove of Lozdrog

Also, I would leave the Unreal Engine Official Documentation related to the topic Using Take Recorder | Unreal Engine Documentation

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Thank you man. That’s great. I appreciate your kind words.

What a scene! Just amazing…

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Thank you so much @Clinlker :video_game::metal:t2: Glad you like it man. I appreciate every word of support.:handshake:t3:

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