Download

UE5 / Control Rig Causing complete crash

So i’ve been working on a project and I am using Control Rig which I totally understand is not stable. It was the easiest way to animate my characters in my scene.

Everything was working perfect. I saved project and closed for the next day. however now any time i try to open the sequence it totally crashes UE5. If i disable the Control Rig plugin before opening the sequence it will open however none of my animations are there.

Here is the Error code.

LoginId:ea8c832b450094467db1799323afb4af
EpicAccountId:4ea55f1ab9d145858c5924742f6b0eec

Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Containers/Array.h] [Line: 707] Array index out of bounds: 0 from an array of size 0

UnrealEditor_ControlRig
UnrealEditor_MovieSceneTracks
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

Any chance anyone has an idea so i don’t lose the animations? I tried 4.26.2 but other things im using are not supported.

ControlRigError|560x500

Try run project from visual studio and check what array overflowing.