I’m trying to learn how to build Tab menus with CommonUI, and trying to replicate tab menu from Content Examples, specifically scene 1.3 Input Action in Common UI level.
Can somebody explain how tab buttons work there? I didn’t find any clue how spawned tab buttons in the Tab List Widget Base are working and how they switch widgets in Widget Switcher.
Is there some magic?
The only blueprint I can find is applying style to the tab buttons.
The Set Linked Switcher and Register tab nodes somehow works in my replicated from scratch project, but only for switching widgets with gamepad shoulder buttons, but it’s disconnected from tab buttons, if I click them with mouse nothing happens.