[UE5] Cloth simulation do not collide with my character physics assets

You will have to add your physics asset to the mesh which simulates the cloth.

  1. Open your skeletal mesh
  2. Select the part of the mesh simulating cloth
  3. In Asset Details search for Clothing ans open the clothing properties
  4. Under config, select your physics asset.
  5. Make sure the collision volumes in your physics asset are setup correctly