I have been working out of the FPS UE5 template, and everything was working yesterday, then today when I opened up project and start the game, I can look around with my cursor just fine, but I cannot walk, jump, input any commands and I am getting this error every tick:
Blueprint Runtime Error: "Accessed None trying to read property CallFunc_GetMovementComponent_ReturnValue". Node: Set bIsInAir Graph: EventGraph Function: Execute Ubergraph First Person Anim BP Blueprint: FirstPerson_AnimBP
I debugged the Event Blueprint Update Animation inside of the FirstPerson_AnimBP and the Try Get Pawn Owner is casting to the character and I can display the name and that bIsInAir boolean, which outputs BP_FirstPeronsCharacter_C_0, and false, respectively.
Any other thoughts? I am pretty lost on whats going on because I have never even modified this script