Hi,
I had a rendering issue when I used the basic WPO material in the cable component. I tried the same material in sphere actor and it works fine. I also have cable component flickering problem when I use with Volumetric Fog/sky atmosphere.
Here are the results:
Also I am unable to update(to UE5) some assets that use physics with the cable component. Physics acts wierd and got same rendering problems.
Will WPO be deprecated in the future roadmap or is this a bug?
Best!