Hello,
I’m designing a large city map and I’m using BSP blocks because I can texture each side, resize etc… then I’m converting them to static meshes. My problem is, since the map is so large even duplicating or moving a BSP slightly will take 3 minutes just to rebuild BSP and so it’s become unbearable. Is there something else I can try? (i don’t really want to build in an external editor) or do I just need a better computer?
AMD Ryzen 1700x 8 core (3.4Ghz)
32GB DDR4 RAM
Nvidia RTX 3060 (12GB)
Video example: https://youtu.be/LvC8HknmUCo?si=APHOsUP_5hvrVxSA
Thanks