UE5 Bridge Imports Streamed Textures

Hey guys.
All of a sudden UE5 Integrated Bridge had decided to Import Virtual Textures instead of your standard Texture Import.
Iv tried increasing my virtual stream size from 4k to 16k and also UN-Checked “Import Virtual Textures”
And when i import from the standalone bridge (UE4 days) It works fine.
Has anyone had this problem?
Thanks in advance

I’m having this issue as well

Same here, tried all possible combinations of settings. However, it was not doing this yesterday even though I had a virtual texture set up.
The only related difference that I can think of was enabling the virtual heightfield plugin. However, disabling the VHF plugin has not resolved the issue.