This Error came up because I tried to Deploy my game to an Android Device through USB,
I use Firebase so what fixed my problem on the “UFS Manifest: adb: error” was to change the Android Package Name under APK Packaging in Android-Project Settings to match the name of your console.firebase apps Package Name(you find it when you download your google-services.json on the Firebase console website).
This is a unique Error so do not expect to work for everybody, if you use Firebase it might be the solution.