UE5 and the CurrentQueue.Fence.D3DFence->GetCompletedValue() failed with error DXGI_ERROR_DEVICE_REMOVED with Reason: DXGI_ERROR_DEVICE_HUNG error

I’m getting an identical error right now as well trying to boot up Lyra with UE5.2.1,
NOT optimal.
Using a RADEON RX 6500 XT, latest drivers.