[#UE5] An Unreal process has crashed:

#UE5-02

Hi! I want to know about reason my error…

I played at UE5

Down script is my error messages.

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EpicAccountId:

Caught signal

UEdMode::GetToolManager(EToolsContextScope) const Address = 0x12d78de4a (filename not found) [in UnrealEditor-UnrealEd.dylib]
UModelingToolsEditorMode::ShouldToolStartBeAllowed(FString const&) const Address = 0x1e8ed676a (filename not found) [in UnrealEditor-ModelingToolsEditorMode.dylib]
decltype(auto) UE::Core::Private::Tuple::TTupleBase<TIntegerSequence >::ApplyAfter<UEdMode::RegisterTool(TSharedPtr<FUICommandInfo, (ESPMode)1>, FString, UInteractiveToolBuilder*, EToolsContextScope)::$_27&>(UEdMode::RegisterTool(TSharedPtr<FUICommandInfo, (ESPMode)1>, FString, UInteractiveToolBuilder*, EToolsContextScope)::$_27&) const & Address = 0x12d826710 (filename not found) [in UnrealEditor-UnrealEd.dylib]
SToolBarButtonBlock::IsEnabled() const Address = 0x11219ed87 (filename not found) [in UnrealEditor-Slate.dylib]
TBaseSPMethodDelegateInstance<true, SToolBarButtonBlock const, (ESPMode)1, bool (), FDefaultDelegateUserPolicy>::Execute() const Address = 0x112205feb (filename not found) [in UnrealEditor-Slate.dylib]
SlateAttributePrivate::TSlateAttributeBase<SWidget, bool, SlateAttributePrivate::FSlateAttributeNoInvalidationReason, TSlateAttributeComparePredicate<TEqualTo >, (SlateAttributePrivate::ESlateAttributeType)0>::FSlateAttributeGetterWrapper<SlateAttributePrivate::TSlateAttributeBase<SWidget, bool, SlateAttributePrivate::FSlateAttributeNoInvalidationReason, TSlateAttributeComparePredicate<TEqualTo >, (SlateAttributePrivate::ESlateAttributeType)0> >::UpdateAttribute(SWidget const&) Address = 0x113b2fff6 (filename not found) [in UnrealEditor-SlateCore.dylib]
FSlateAttributeMetaData::UpdateAttributesImpl(SWidget&, FSlateAttributeMetaData::EInvalidationPermission, int, int) Address = 0x113aee4d7 (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b17545 (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
void FChildren::ForEachWidget<SWidget::Prepass_ChildLoop(float, FChildren*)::$_144>(SWidget::Prepass_ChildLoop(float, FChildren*)::$_144) Address = 0x113b175ca (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::Prepass_Internal(float) Address = 0x113b1283a (filename not found) [in UnrealEditor-SlateCore.dylib]
SWidget::SlatePrepass(float) Address = 0x113b1230f (filename not found) [in UnrealEditor-SlateCore.dylib]
PrepassWindowAndChildren(TSharedRef<SWindow, (ESPMode)1>) Address = 0x111fdbdfb (filename not found) [in UnrealEditor-Slate.dylib]
PrepassWindowAndChildren(TSharedRef<SWindow, (ESPMode)1>) Address = 0x111fdbfb9 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::DrawPrepass(TSharedPtr<SWindow, (ESPMode)1>) Address = 0x111fdb8d7 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::PrivateDrawWindows(TSharedPtr<SWindow, (ESPMode)1>) Address = 0x111fd98b9 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::DrawWindows() Address = 0x111fd95d8 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::TickAndDrawWidgets(float) Address = 0x111fdf1a9 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::Tick(ESlateTickType) Address = 0x111fdd2a2 (filename not found) [in UnrealEditor-Slate.dylib]
FEngineLoop::Tick() Address = 0x100b1bf41 (filename not found) [in UnrealEditor]
GuardedMain(char16_t const*) Address = 0x100b28992 (filename not found) [in UnrealEditor]
-[UEAppDelegate runGameThread:] Address = 0x100b44033 (filename not found) [in UnrealEditor]
-[FCocoaGameThread main] Address = 0x10b3717e1 (filename not found) [in UnrealEditor-Core.dylib]
Unknown() Address = 0x7ff8156889c4 (filename not found) [in Foundation]
_pthread_start Address = 0x7ff8148314e1 (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7ff81482cf6b (filename not found) [in libsystem_pthread.dylib]

My Notebook is Macbook Air SSD 256GB RAM 8GB,

I know don’t try to using macbook for develop unreal project…

but, i want to know why this error sent to me?

Thx for your answer!

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