Personal project developed in my spare time.
I developed a workflow testing the new features of Unreal engine 5 “Preview 1”. For this project I worked on a pipeline with Nanite and Lumen lighting and composing the scene. I put Amelia as Metahuman and main character. In this scene I have assets from Quixel Megascans and assets handpainted using Substance Painter.
The project came as an idea to recreate a environment developed for the Maya Course at Unhide School by Marcelo Vaz who is the instructor. My challenge was to recreate the entire environment using Unreal Engine 5.