[2023.04.05-06.49.06:103][657]LogDirectoryWatcher: A directory notification for ‘…/…/…/Engine/Plugins/’ was aborted.
[2023.04.05-06.50.24:128][868]LogDerivedDataCache: C:/Users/Gregory/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:45.151 and deleted 0 files with total size 0 MiB. Scanned 23535 files in 22636 folders with total size 1494 MiB.
[2023.04.05-06.50.29:793][428]LogInterchangeEngine: [Pending] Importing
[2023.04.05-06.50.29:793][428]LogInterchangeEngine: [Pending] Importing - (2)
[2023.04.05-06.50.29:793][428]LogInterchangeEngine: [Pending] Importing - (3)
[2023.04.05-06.50.29:793][428]LogInterchangeEngine: [Pending] Importing - (4)
[2023.04.05-06.50.29:793][428]LogInterchangeEngine: [Pending] Importing - (5)
[2023.04.05-06.50.29:794][428]LogInterchangeEngine: [Pending] Importing - (6)
[2023.04.05-06.50.29:847][429]LogInterchangeEngine: [Pending] Importing - (6)
[2023.04.05-06.50.29:882][430]LogTexture: Display: Building textures: /Game/Assets/Textures/Study01/FossilTextures/CollectiblePickUp_Fossil_SG_FossilMouth_BaseColor.CollectiblePickUp_Fossil_SG_FossilMouth_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2023.04.05-06.50.29:884][430]LogTexture: Display: Building textures: /Game/Assets/Textures/Study01/FossilTextures/CollectiblePickUp_Fossil_SG_FossilMouth_OcclusionRoughnessMetallic.CollectiblePickUp_Fossil_SG_FossilMouth_OcclusionRoughnessMetallic (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2023.04.05-06.50.29:886][430]LogTexture: Display: Building textures: /Game/Assets/Textures/Study01/FossilTextures/CollectiblePickUp_Fossil_SG_Rock_BaseColor.CollectiblePickUp_Fossil_SG_Rock_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2023.04.05-06.50.29:889][430]LogTexture: Display: Building textures: /Game/Assets/Textures/Study01/FossilTextures/CollectiblePickUp_Fossil_SG_AmmoniteFossil_OcclusionRoughnessMetallic.CollectiblePickUp_Fossil_SG_AmmoniteFossil_OcclusionRoughnessMetallic (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2023.04.05-06.50.29:894][430]LogInterchangeEngine: [Pending] Importing - (4)
[2023.04.05-06.50.29:894][430]LogInterchangeEngine: [Pending] Importing - (5)
[2023.04.05-06.50.29:894][430]LogInterchangeEngine: [Pending] Importing - (4)
[2023.04.05-06.50.29:894][430]LogInterchangeEngine: [Pending] Importing - (3)
[2023.04.05-06.50.29:894][430]LogInterchangeEngine: [Pending] Importing - (2)
[2023.04.05-06.50.29:894][430]LogInterchangeEngine: [Pending] Importing - (1)
[2023.04.05-06.50.29:898][430]LogTexture: Display: Building textures: /Game/Assets/Textures/Study01/FossilTextures/CollectiblePickUp_Fossil_SG_AmmoniteFossil_BaseColor.CollectiblePickUp_Fossil_SG_AmmoniteFossil_BaseColor (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2023.04.05-06.50.30:165][434]LogTexture: Display: Building textures: /Game/Assets/Textures/Study01/FossilTextures/CollectiblePickUp_Fossil_SG_Rock_OcclusionRoughnessMetallic.CollectiblePickUp_Fossil_SG_Rock_OcclusionRoughnessMetallic (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2023.04.05-06.50.30:167][435]LogInterchangeEngine: [Success] Import Done
[2023.04.05-06.50.30:185][435]LogInterchangeEngine: [Success] Import Done
[2023.04.05-06.50.45:225][536]LogInterchangeEngine: [Pending] Importing
[2023.04.05-06.50.45:248][537]LogInterchangeEngine: [Pending] Importing
[2023.04.05-06.50.45:277][538]LogInterchangeEngine: [Success] Import Done
[2023.04.05-06.50.45:278][538]LogTexture: Display: Building textures: /Game/Assets/Textures/Study01/FossilTextures/CollectiblePickUp_Fossil_SG_AmmoniteFossil_Normal.CollectiblePickUp_Fossil_SG_AmmoniteFossil_Normal (TFO_AutoDXT, 2048x2048 x1x1x1) (Required Memory Estimate: 288.062484 MB), EncodeSpeed: Fast
[2023.04.05-06.50.45:390][539]LogInterchangeEngine: [Success] Import Done
[2023.04.05-06.50.45:429][539]LogInterchangePipeline: Display: Auto-detected normal map
[2023.04.05-06.50.45:431][539]LogTexture: Display: Building textures: /Game/Assets/Textures/Study01/FossilTextures/CollectiblePickUp_Fossil_SG_AmmoniteFossil_Normal.CollectiblePickUp_Fossil_SG_AmmoniteFossil_Normal (TFO_BC5, 2048x2048 x1x1x1) (Required Memory Estimate: 336.562488 MB), EncodeSpeed: Fast
I don’t think this larger snippet of the log really shows anything more, I had just closed the plugin window and then re-imported the other textures (base color, etc …) which worked, and then i tried to load the normal and the process ended.
I double checked my substance painter project settings and export settings and I am fairly confident that that is not my issue.
And as a matter of fact I have found a work around. If I…
-Copy the files for the normal textures (.tga) into the appropriate folder within the project using windows file explorer
-Open the project and click ‘import’ when Unreal recognizes additional files.
This actually still causes unreal to close, but while it’s closing it generates the .uasset files and then when i open the project again there they are.
Here is what a log from one of those crashes looks like.
[2023.04.05-21.28.01:420][ 37]LogSavePackage: Moving ‘D:/Users/Gregory/Documents/Unreal Projects/GAME712/GAME_712/Saved/PickUpBase_SG_BaseChasis_Normal808981D44A5D0E901D05318962156FE8.tmp’ to ‘D:/Users/Gregory/Documents/Unreal Projects/GAME712/GAME_712/Content/Assets/Textures/PickUpBase_SG_BaseChasis_Normal.uasset’
[2023.04.05-21.28.01:439][ 37]LogFileHelpers: InternalPromptForCheckoutAndSave took 742 ms
[2023.04.05-21.28.01:457][ 38]AssetCheck: New page: Asset Save: multiple assets
[2023.04.05-21.28.01:457][ 38]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Assets/Textures/PickUpBase_SG_BaseChasis_Normal.PickUpBase_SG_BaseChasis_Normal
[2023.04.05-21.28.01:457][ 38]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Assets/Textures/HealthPickUp_Canteen_SG_CanteenPlus_Normal.HealthPickUp_Canteen_SG_CanteenPlus_Normal
[2023.04.05-21.28.01:457][ 38]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Assets/Textures/HealthPickUp_Canteen_SG_CanteenCap_Normal.HealthPickUp_Canteen_SG_CanteenCap_Normal
[2023.04.05-21.28.01:458][ 38]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Assets/Textures/HealthPickUp_Canteen_SG_CanteenBody_Normal.HealthPickUp_Canteen_SG_CanteenBody_Normal
[2023.04.05-21.28.01:458][ 38]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Assets/Textures/AbilityPickUp2_NonsenseDevice_initialShadingGroup_Normal.AbilityPickUp2_NonsenseDevice_initialShadingGroup_Normal
[2023.04.05-21.28.01:458][ 38]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Assets/Textures/AbilityPickUp1_Cactus_initialShadingGroup_Normal.AbilityPickUp1_Cactus_initialShadingGroup_Normal
[2023.04.05-21.28.01:458][ 38]LogContentValidation: Display: Validating /Script/Engine.Texture2D /Game/Assets/Textures/PickUpBase_SG_BaseEmissive_Normal.PickUpBase_SG_BaseEmissive_Normal
I can probably get by for a while doing this, but I would really love to understand what is happening and stop it from crashing, so I can just import normally.
Thanks!