The right version of Aloy from Horizon but in 8k&60 fps! (Real-time UE5 + Lumen lighting test) - YouTube - Main video in 8k and 60 fps
#BetterLightThanEver UE5 challenge - short version (4k) - YouTube - video for challenge guidelines
Student Submission: No
Credits to sourced content:
*Paragon Phase from Marketplace
After and before my work
Couple screenshots
Description
This project was a challenge for me in every way.
I started working in UE5 shortly before the official release, I worked in UE4 for about 1.5 years.
After the UE5 release, I got a project in which I had to make video in unthinkable resolutions = 20,000 * 2000, since the video had to be shown on a huge screen. That’s when I first used the Movie Render Queue… And this opened for me sooo many opportunities.
And after that, in my free time, I decided to make the most realistic and complex project - 8k and 60 fps:
- more than 33 million pixels!!! (only 2 million in full HD)
- 60 fps, which took 2 times more time to render and added problems during rendering and further work on the video. Really even on the most powerful CPU it’s hard to work with it.
- Groom, I had to learn all the subtleties of the work of groom, lumen, and shadows, because they did not want to work together in any way)
I’m incredibly excited to be able to work at UE5 with all the new systems and technology. All projects after moving to the new engine have become really one level higher.
Hope you like it!
Unreal Engine 5.0.2