Hello everyone,
I’m encountering a packaging issue with UE5.8. Even for a brand new project (Blank or Basic template) with no modifications, packaging fails.
My questions:
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**Has anyone successfully packaged a project with UE5.8?** Blueprint or C++.
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If yes, what is your exact Visual Studio version and installed components?
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Are there any specific project settings or required steps?
Any hints or suggestions would be greatly appreciated! Thank you!
What does Log.txt say?
You can also delete the Myproject/Intermediate folder, along with the .vs folder, the Saved folder, and the .sln file. Then right click your .uproject file and Generate VS project files.
I have a same problem. In my case, the error had something to do with virtual textures. When I removed the “r.Mobile.VirtualTextures=False” line in the DefaulEngine.ini file, everything worked. But because of this, I had to fix several textures in my project to get them to display properly.