Demo video: https://www.youtube.com/watch?v=otKd35mwnx8
Breakdown video: (A breakdown video will be released very soon.)
About this Project
This is a demo of an architectural configurator where the UI and data are managed by a React frontend, while Unreal Engine handles high-fidelity rendering, materials, and prop swapping.
The system was originally developed for high-rise residential projects using a custom plugin I have been building in my downtime. Due to NDAs, I have replaced the original building data with hospital assets from Evermotion for this demonstration.
Design Target
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Decoupled Architecture: React-based UI integrated with Unreal Engine via Pixel Streaming 2 data channels.
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Data-Driven Workflow: All scene configurations, including material lists and object IDs, are managed and parsed through CSV files.
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MVVM System: Ensures stable state synchronisation between the web frontend and engine actors.
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Artist-Friendly Design: Developed from the view of an architectural artist to help make scene setup in Unreal Engine easier.
I currently work full-time as a UE architectural artist and taught myself to code. I find building tools very interesting and I am always learning new things.
During this development, I realised there are still many parts of the MVVM setup that I can improve. I am now looking for a suitable role where I can focus on helping other artists have a better workflow.



