UE5.6 ways to add animation to actor & spawn enemy with objects around it in blueprint

Hi everyone, I’m new to Unreal.

I followed YouTube tutorials and added clothing to a skeleton, but animation button doesn’t show. I also tried to put animation on the actor’s using transform in Sequencer, but it doesn’t move.

Besides, I want to create a Blueprint that spawns a group of enemies with objects, but I can’t find a clear tutorial. Any tips or links (and which engine version to follow) would be appreciated.

Thank you very much :folded_hands:

I found the way to fix the adding animation into the actor problem.

  1. open the actor > animation section
  2. change the animation mode to ‘Use Animation Asset’
  3. Add the animation you want to use in the ‘Anim to Play’ to all the skeletons in the actor

However, I could not find any way to spawn enemy with objects around it in blueprint. I think I will use another way to create it. Thank you for reading :slight_smile:

This forum is a great resource.