Same cross compiler toolchain crash here. I do not have KB5058499 installed on my computer.
Indeed this is the workaround, but it’s better to modify the file in “%AppData%\Roaming\Unreal Engine\UnrealBuildTool” instead of modifying the one in UE installation directory:
<?xml version="1.0" encoding="utf-8" ?>
<Configuration xmlns="https://www.unrealengine.com/BuildConfiguration">
<BuildConfiguration>
<bAllowUBALocalExecutor>false</bAllowUBALocalExecutor>
</BuildConfiguration>
</Configuration>