i upgraded my project to 5.6 and the landscape had a darker color in some tiles , in 5.54 it was ok!
i tried importing this landscape in a fresh project , but allways got the same error, also rechecked my maps , but they are ok!
to illustrate the Problem here a pic:
Hi there! I have the same problem — I’ve tried everything I could, but nothing helps. It really looks like a bug in Unreal Engine 5.6.
Has anyone found a fix?
Watch those shadows, they are a copy of a part of your map (just a little bit below the box), they are the same surroundings as your landscape shape has.
Our landscape shows the same pattern, like a shadowcopy of existing shapes.
This might help the team eventually to evaluate the source of this bug, im pretty sure its a UE5.6 thing.
Another interessting thing:
If you paint landscape layers in an area where those weird shadows are, while holding L-Click on the mouse, the shadows disappear.
As soon you release L-Click on the mouse, they reappear again.