I generated an animation sequece for my metahuman face by an audio file with head movement enabled.
When I use it in my metahuman the neck will be distorted if the “Enable Head Movement IK” is enabled in “ABP_Face_PostProcess”. If it was disabled, the neck will be OK, but no neck movement from the generated face animation at all.
How can I join the generated face animation with neck movement to the body?
This is “Enable Head Movement IK” is enabled in “ABP_Face_PostProcess”.
“Enable Head Movement IK” is disabled in “ABP_Face_PostProcess”.