UE5.6.1 Release Engine Source Build Error

The UbaSessionServer.cpp file contains the SessionServer::CreateFile() function, but UbaSessionServer.h does not have a definition for it. Instead, it does have a definition for the CreateFileForRead() function.
A search of the UnrealEngine Git history reveals that the SessionServer::CreateFile() function has been renamed to SessionServer::CreateFileForRead().
However, it appears that the current UE5.6.1 release has a conflict between UbaSessionServer.cpp and UbaSessionServer.h.

	bool SessionServer::CreateFile(CreateFileResponse& out, const CreateFileMessage& msg)
	{
		if (!m_shouldWriteToDisk && ((msg.access & FileAccess_Write) == 0))
		{
			SCOPED_READ_LOCK(m_receivedFilesLock, lock);
			auto findIt = m_receivedFiles.find(msg.fileNameKey);
			if (findIt != m_receivedFiles.end())
			{
				u64 memoryMapAlignment = GetMemoryMapAlignment(msg.fileName);
				if (!memoryMapAlignment)
					memoryMapAlignment = 4096;
				MemoryMap map;
				if (!CreateMemoryMapFromView(map, msg.fileNameKey, msg.fileName.data, findIt->second, memoryMapAlignment))
					return false;
				out.directoryTableSize = GetDirectoryTableSize();
				out.mappedFileTableSize = GetFileMappingSize();
				out.fileName.Append(map.name);
				out.size = map.size;
				return true;
			}
		}
		return Session::CreateFile(out, msg);
	}

		virtual bool PrepareProcess(ProcessImpl& process, bool isChild, StringBufferBase& outRealApplication, const tchar*& outRealWorkingDir) override final;
		virtual bool CreateFileForRead(CreateFileResponse& out, TrackWorkScope& tws, const StringView& fileName, const StringKey& fileNameKey, ProcessImpl& process, const ApplicationRules& rules) override final;
		virtual bool GetOutputFileSizeInternal(u64& outSize, const StringKey& fileNameKey, StringView filePath) override;
		virtual bool GetOutputFileDataInternal(void* outData, const StringKey& fileNameKey, StringView filePath, bool deleteInternalMapping) override;
		virtual bool WriteOutputFileInternal(const StringKey& fileNameKey, StringView filePath, bool deleteInternalMapping) override;
		virtual void FileEntryAdded(StringKey fileNameKey, u64 lastWritten, u64 size) override final;