Please help with an issue involving Preview in VR in UE5.5 on Quest 3 :
I’m creating a new project from the VR template. When I launch it using Preview in VR, everything starts and runs smoothly in terms of FPS. However, the “camera” is shaky and unstable, as if attached to a spring. Even when I try to keep my head still, the slightest movements of the headset feel amplified.
In VR games that I stream from the same PC, there are no such issues. But in UE’s Preview mode, after just a minute, it becomes extremely uncomfortable for my eyes and brain.