UE5.5 unreal.MovieSceneSequence.add_spawnable_from_instance

load a skm obj

actor_path = “/Game/…”
actor_obj = unreal.load_asset(actor_path)

load a seq obj

seq_path = “/Game/…”
seq_obj= unreal.load_asset(seq_path )

seq_obj.add_spawnable_from_instance(actor_obj)

it don`t working…before the 5.5 this no problem…
somebody know that?

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Thanks for the report. I’ve confirmed the bug and we’ll see if we can get a fix in. You can track the bug here eventually when it’s made public:

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The fix for 5.5 maybe be tricky. In the meantime, can you try calling spawn_actor_from_class and then pass that to add_spawnable_from_instance?