UE5.5 Motion Design Remote Control Websocket API Issues in Package

I am experimenting with the new Motion Design Plugin at the moment.

I have run the same test in both the editor and a packaged project and am seeing some different results. I was hoping someone could point me in the right direction.

For context:

  • I have a Rundown with 1 template and multiple pages.
  • Using Websockets I can get the various pages details, make adjustments to the controller values, and then play the page
  • To do this I getPageDetails using the websockets which returns to me the remoteControlPresetID and Name
  • In editor this works perfectly, but in a packaged build the field is returned empty

When I run the packaged project I use the following arguments; -RCWebControlEnable -RCWebInterfaceEnable -MotionDesignRundownServerStart=localhost

I also have made sure to copy across all the necessary configs.

Has anyone had success with using Motion Design in a packaged build?

1 Like

Hi
Can you share some idea connecting and control rundown takein and take out (play stop ) using webshocket. iam really for this idea.

thank you