Over the course of our work, we’ve come to understand that Unreal Engine offers powerful capabilities for groom shading, but the necessary tools are scattered across the engine and require deep technical knowledge.
We spent a long time gathering best practices, experimenting with material and lighting setups. We eventually packaged it all into one user-friendly tool that makes creating realistic and visually appealing hair much easier.
Hair Tool 2.0 is the perfect solution for artists who want to achieve high-quality results quickly and without unnecessary hassle.
You can know all the details about the Hair Tool 2.0 in our new Blogpost with Documentation and VideoGuide on how to use the tool: