In release notes for 5.5
Enhanced Text Rendering in UMG
- Higher quality effects such as outlines and drop shadows by using distance fields in materials.
How to use it? I did not find any new distance field functions, regular ones return 0
In release notes for 5.5
How to use it? I did not find any new distance field functions, regular ones return 0
They have this tutorial Using Signed Distance Field Text Rendering in Unreal Engine | Unreal Engine 5.5 Documentation | Epic Developer Community even though I agree it’d be cool to have some material examples in there.