Can someone help me?
When I try to launch UE5 it crashed immediately and I got this:
Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp] [Line: 1227]
ShaderCompileWorker crashed!
Assertion failed: Handle [File:D:\build\++UE5\Sync\Engine\Source\Developer\ShaderCompilerCommon\Private\DXCWrapper.cpp] [Line: 59]
Failed to load module: …/…/…/Engine/Binaries/ThirdParty/ShaderConductor/Win64/dxil.dll
0x00007ffd37a39ad4 ShaderCompileWorker-ShaderCompilerCommon.dll!FDllHandle::FDllHandle() []
0x00007ffd37a39bbb ShaderCompileWorker-ShaderCompilerCommon.dll!FDxcModuleWrapper::FDxcModuleWrapper() []
0x00007ffd36f896f5 ShaderCompileWorker-ShaderFormatD3D.dll!InitializeModule() []
0x00007ffd37efd73d ShaderCompileWorker-Core.dll!FModuleManager::LoadModuleWithFailureReason() []
0x00007ffd37efcbdb ShaderCompileWorker-Core.dll!FModuleManager::LoadModuleChecked() []
0x00007ff6b23232ef ShaderCompileWorker.exe!GetShaderFormats() []
0x00007ff6b232389c ShaderCompileWorker.exe!GuardedMain() []
0x00007ff6b2323fad ShaderCompileWorker.exe!GuardedMainWrapper() []
0x00007ff6b23347ed ShaderCompileWorker.exe!wmain() []
0x00007ff6b2335dfc ShaderCompileWorker.exe!__scrt_common_main_seh() []
0x00007ffe032e244d KERNEL32.DLL!UnknownFunction []
0x00007ffe0424df78 ntdll.dll!UnknownFunction []
0x00007ffd5c20c754 UnrealEditor-Engine.dll!SCWErrorCode::HandleGeneralCrash() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp:1228]
0x00007ffd5c20ecb6 UnrealEditor-Engine.dll!HandleWorkerCrash() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp:1829]
0x00007ffd5c1fa9b7 UnrealEditor-Engine.dll!FShaderCompileUtilities::DoReadTaskResults() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp:1909]
0x00007ffd5c1edce2 UnrealEditor-Engine.dll!<lambda_76a0bcd77eeb105d5417577fe1607bb2>::operator()() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp:2698]
0x00007ffd5c21a64f UnrealEditor-Engine.dll!FShaderCompileThreadRunnable::ReadAvailableResults() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp:2729]
0x00007ffd5c1f8a92 UnrealEditor-Engine.dll!FShaderCompileThreadRunnable::CompilingLoop() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp:2986]
0x00007ffd5c223eb3 UnrealEditor-Engine.dll!FShaderCompileThreadRunnableBase::Run() [D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\ShaderCompiler\ShaderCompiler.cpp:2255]
0x00007ffdab795342 UnrealEditor-Core.dll!FRunnableThreadWin::Run() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
0x00007ffdab78d230 UnrealEditor-Core.dll!FRunnableThreadWin::GuardedRun() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
0x00007ffe032e244d KERNEL32.DLL!UnknownFunction []
0x00007ffe0424df78 ntdll.dll!UnknownFunction []
Crash in runnable thread ShaderCompilingThread