Xcode [product → build] not complie for Binaries mac dylib
UnrealEngine/Engine/Plugins/xxxx/xxxx/Binaries/ThirdParty/Mac/xxxx.dylib’
[1/84] Link UnrealEditor-OpenColorIO.dylib
clang: error: no such file or directory: ‘/Volumes/480G/UnrealEngine/Engine/Plugins/Compositing/OpenColorIO/Binaries/ThirdParty/Mac/libOpenColorIO.2.1.dylib’
xcode version 12.3.1
MacOS version 12.2 beta
cpu Apple M1
dotnet version 6.0.1
Source version 2022-01-20 from GitHub branch 5.0