Hi everybody.
I have issue with packing for windows.
Anything i do get this error:
ERROR: Non-editor build cannot depend on non-redistributable modules. D:\UE\Shift\Shift\Binaries\Win64\Shift-Win64-Shipping.exe depends on ‘DesktopPlatform’
I’ve try verify instalation, disable some plugins, changing packing settings but still same problem.
If anybody have some advice i will by gratefull.
Hi @RPA484,
Welcome to the Unreal Engine Community.
DesktopPlatform
module is not intended for non-editor builds.
Have a look inside your Project’s .Build.cs
file. Look for any references to the DesktopPlatform
module.
You may need to do the same for each of the plugins you are using as well. They will each have their own .Build.cs
file.
You can then Clean Solution
through your IDE and rebuild the Project.
Hope this help, let me know if you have any questions.
Thak You for answer @SylarAtomic . I will check files You talk about. I’ve also made new blank project and copy every file from old to new one. In this case i was able to pack project without problems. Not ideal solution but this woked in this case.
guys, i have the same issue but my build.cs doesn’t have any references for the desktop platform module. I am using 5.5
UATHelper: Packaging (Windows): ERROR: Non-editor build cannot depend on non-redistributable modules. H:\3D_Projects\008_Mine\02_Funda\09_Unreal\Funda32\Binaries\Win64\Funda32-Win64-Shipping.exe depends on ‘DesktopPlatform’.
ok i found the solution, I had to disable some experimental plugins, (Texture graph)
Worked for me