When using the DMX Patch tool in UE5.4 to either;
Address incremental or Address and Rename an actor.
It updates the child DMX Component as standard, however not for a asset where the actor also has a defined DMX Component at the parent actor top level.
I think the idea being with the asset is that the user can manually set the DMX library and fixture at the top level without having to go into the sub nodes to update the DMX Component.
Think there’s a way round this please as manually patching is not ideal.
Asset
LED Pixel Bar
https://www.fab.com/listings/58be3718-6316-46a5-ae3e-3ecd0bbad17e
This works fine.
This doesn’t work.