ue5.4.4 First Person Player rotation

Hi there,

I’m using the first person character blueprint and trying to rotate the player character smoothly on keyboard press.

I’m really struggling with this despite trying several youtube videos with no luck.

The player rotate settings don’t work.

Please help, really having serious issue

Hello @Delta1 !! How are you doing?

This should be really easy to do!

First of all, go to your Project Settings and configure your input this way:

Be careful while setting this, as negative and positive values will affect directly the rotation’s direction.

Then, you only need to implement this nodes in your character blueprint:

YawSensitivity and PitchSensitivity has values of 90 and 60 respectively, but you can adjust it as you whish. They represent the rotation’s speed.

And last but not least, if you are using the arrow keys for this rotation, you should eliminate those keys from the movement Input mapping:

And that’s it! It should work as intended!

Let me know if you need more help!

1 Like

Huge thanks BRG,

I’ll give it a shot when I’m back at work

UE5.4 uses Enhanced Input which in the First Person Template is already implemented. You just need create an input action and the assign keybinds to it in the Input Mapping Context file.

Old style input actions are deprecated.