I have a skeletal mesh that needs morph targets. But I can not in any way load them into UE5.
The morph targets show up in the Preview of the interchange import dialog.
Upon importing i get
LogInterchangeImport: Error: Corrupted morph target optional payload data [0:0].
And a warning saying not all objects are valid.
The GLTF file works perfectly fine with the online GLTF viewer from khronos or any other online viewer.
If I try to import with animations only I get
LogInterchangeImport: Error: SkeletalMesh does not exist, the skeleton and skeletal mesh is obligatory to import this animsequence
Eventhough the skeleton/skeleton mesh does exist