[UE5.3] VR Controllers vanish when editing InputMappingContexts (VRTemplate)

It turns out in my case, the problem was that both InputMappings in the InputMappingContext shared the same “description”…

This seems like a small thing to cause such a big issue, so I’m assuming this is a bug.
But if anyone else has a problem with controllers / hands disappearing after adding a new InputMapping, check the descriptions to ensure they’re not identical.