Hi, I’ve got my game running on iOS just fine with the packaged .app, but now I’m trying to send it to TestFlight and can’t really figure out the proper way to do it.
I’ve watched a bunch of tutorials, and they all seem to either be out of date or leave me with more questions and a rabbit hole to go down.
From what I can gather, im supposed to make sure my project is set up for shipping with the ‘generate xcode archive project’ ticked, then open the generated project in xcode, then distribute. But the xcode project is never generated.
Is this the correct general idea currently? at least for 5.3?
So far, I have successfully gotten a blank project from Xcode to work on the TestFlight app, but I can’t get Unreal to generate an Xcode project that actually contains my game. ChatGPT is no help either with this one.
Im using unreal 5.3.2.
Any ideas?
Thank you