I’m using UE5.3. My nanite landscape doesn’t show landscape material. It appears 100% transparent. I can see the water underneath my landscape. I can walk on it. I can see the foliages and everything else works fine. It only happens in packaged project (shipping). Any idea why?
Interesting, we have different issues with nanite landscape. Mine looses half of triangles in couple of meters around player. Maybe we can share our projects to each other to find differences and fix both issues
It has “use with nanite” enabled. In fact, I tested it with a material for another nanite static mesh, which works, and the landscape is still invisible.