I just installed a brand new source UE5 and trying to package game to PlayStore when I met this error:
FAILURE: Build failed with an exception.
- What went wrong:
Execution failed for task ‘:app:linkReleaseManifestForAssetPacks’.
A failure occurred while executing com.android.build.gradle.internal.res.Aapt2ProcessResourcesRunnable
Android resource linking failed
ERROR:Z:\app\build\intermediates\asset_pack_manifests\release\assetpacks\on-demand\xxx\AndroidManifest.xml:1: AAPT: error: attribute ‘split’ in tag is not a valid split name.Deprecated Gradle features were used in this build, making it incompatible with Gradle 8.0.
Anyone having the same issue? I followed the instructions precisely, installing whatever was reccommended by the googlePAD doc. (Using Google Play Asset Delivery in Unreal Engine | Unreal Engine 5.3 Documentation)