UE5.3 gradle package failed, 'split' tag error

I just installed a brand new source UE5 and trying to package game to PlayStore when I met this error:

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ‘:app:linkReleaseManifestForAssetPacks’.
    A failure occurred while executing com.android.build.gradle.internal.res.Aapt2ProcessResourcesRunnable
    Android resource linking failed
    ERROR:Z:\app\build\intermediates\asset_pack_manifests\release\assetpacks\on-demand\xxx\AndroidManifest.xml:1: AAPT: error: attribute ‘split’ in tag is not a valid split name.

Deprecated Gradle features were used in this build, making it incompatible with Gradle 8.0.

Anyone having the same issue? I followed the instructions precisely, installing whatever was reccommended by the googlePAD doc. (Using Google Play Asset Delivery in Unreal Engine | Unreal Engine 5.3 Documentation)

Okay got it, you can’t start package folder with numbers.

Wish for a better document though.

2 Likes