UE5.3 CRASHING ON EXITING GAME

So my project was working fine, then I installed a new graphics card today (4090)

i can play some levels without an exit-crash but my main build level crashes as soon as I exit PIE with the following expception. Using latest NVIDIA studio drivers.

LoginId:bc44035f48d9c6c278222b8dc749e0ef
EpicAccountId:8706d436a29d4b82ae1d40ea1b5836a4

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x0000000100000000

UnrealEditor_Chaos
UnrealEditor_Chaos
UnrealEditor_ChaosNiagara
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

Did you do a complete computer reinstall? Sometimes there could be conflicting drivers left on the hard drive.

This particular problem seems to be related to Chaos. Have you tried to run a new template project to see if that works? It would help you narrow down the issue to if it’s the engine, hardware, or the particular project you are working on.

I did do a complete install yes. The problem only happens on one particular level. I have other levels with the same setups. I am going to look into drivers though - I feel like this may be a graphics card issue

If it is something that only happens in a particular level, it’s the level which is the problem. It could be something as simple as a deleted mesh that is missing from the level, causing the crash. I suggest digging into anything that is using chaos: Vehicles, destruction, etc. to narrow down the problem further.

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