Running I:/EPCI/Epic Games/UE_5.3/Engine/Build/BatchFiles/Build.bat -projectfiles -project=“I:/GAME/PJ/xuexi/xuexi.uproject” -game -rocket -progress
Using bundled DotNet SDK version: 6.0.302
Running UnrealBuildTool: dotnet “…..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” -projectfiles -project=“I:/GAME/PJ/xuexi/xuexi.uproject” -game -rocket -progress
Log file: C:\Users\Fox\AppData\Local\UnrealBuildTool\Log_GPF.txt
Some Platforms were skipped due to invalid SDK setup: IOS, Android, Linux, LinuxArm64.
See the log file for detailed information
Generating VisualStudio project files:
Discovering modules, targets and source code for project…
Microsoft platform targets must be compiled with Visual Studio 2022 17.4 (MSVC 14.34.x) or later for the installed engine. Please update Visual Studio 2022 and ensure no configuration is forcing WindowsTargetRules.Compiler to VisualStudio2019. The current compiler version was detected as: 14.29.30152
我安装的是vs2022,新装的,请问要重装试试吗?