UE5.3.2 - Strange flickering on model with lights

Unlit is looking all fine and dandy.

What I have noticed though, by deleting the existing lights and re-creating them, is if I set the Lighting Channels up, it happens again. Not something that happened in a previous project. If I don’t have Lighting Channels set up, or only use 1, the flickering stops. So I think there’s some conflicting going on with the Lighting Channels.